Space pirate limbo

Submission for one of the Summer Slow Jam events hosted by Portland Indie Game Squad in 2015.  This is a VR game built with Unity that allows the user to shoot guided missiles which follow a cursor projected via gaze tracking.  The game was built on Unity.
Programming: Cristiano Ferreira
Music: Bryan Minus
Art / Modeling: Tom Lechner + Thomas Newlands

Programming: Cristiano Ferreira

Music: Bryan MinusArt / Modeling: Tom Lechner + Thomas Newlands

Credits

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